We are DICE
DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Battlefront franchise, and the innovative game Mirror’s Edge.
We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. We recognise that our people are the backbone and driving force to our creative products. As such, we are dedicated in providing everyone the ability to express, learn, and be their very best with a common cause.
The DICE Design team creates the layer between fiction and reality. Our relentless mission to immerse players makes DICE UI technology challenging and fun. Challenges are given by UX design, but also rendering performance and implementing our world-class art direction. At DICE, nothing is impossible and if a feature makes the experience better for our players we will make it work.
As an Experience Designer at DICE, you will be working closely with other coders, artists, game designers and producers in cross-disciplinary feature teams. You will often be the spider in the web tying features together. You like to get things up and running quickly to test it, and then iterate and redo until features are fun and feels right. Pushing boundaries is not just something we say we do, it will be your job.
We are currently expanding our Design team and we need an experienced Experience designer with front-end knowledge to join our team. What this means is that you will work mainly in Frostbite’s editor building the game. Iterate on new in game ideas with other team members. You love to simplify and challenge existing ideas, but you are not afraid to use what someone else has built to achieve your goals. You need to have a sense for visuals and UX but at the same time be structured and understand the importance of using best practices for collaboration in large teams.
Things we like to see at DICE
- A love for playing and making games.
- Taking an idea from start to finish on your own.
- Prototyping, and the ability to quickly sketch out ideas before diving into implementation.
- Professional experience from games, applications or web development.
- Working in a highly collaborative and creative environment.
- Ability to quickly adapt to new technologies and tasks.
- Excellent verbal and written English communication skills.
- Willingness to actively share knowledge throughout the team.
Good to have experience with
- Working with game engines and game engine editors.
- Visual scripting
- Prototyping tools like Unity, XD among others
- Using multiple engines and tools.
- Some object-oriented compiled language (C++, C#, Java, etc.).
What’s in it for you? Glad you asked!
At DICE we take care of our staff and have done so during our steady growth over the last decade. In addition to a competitive compensation package, we offer our employees 10 EA games per year, massage every three weeks, a variety of sports activities (yoga and cross fit to name a few) and healthcare allowance. We have a collective bargain agreement with Unionen and Sveriges Ingenjörer and also provide our employees with occupational pension.
Although we enjoy working hard at DICE, we respect and value our employees’ personal lives. A good work-life balance is something we practice and maintain even during high-intensity periods.
Apply online with a resume and cover letter. As part of the application process, we might ask you to perform a practical work test.
We look forward to receiving your application!