Battlefield 4

With Battlefield 4, we created a near-future scenario with three factions battling it out: U.S., China, and Russia. This time around, one of our main ambitions was to make multiplayer matches even more dynamic and Levolution made the maps themselves a part of this constant change. 

We all have fond memories of bringing down the Siege of Shanghai skyscraper, demolishing Rogue Transmission’s giant radar dish, and seeing the Lancing Dam crumble. Making its debut with the game, the Frostbite 3 engine made this hi-def mayhem possible.